Noesa Story
Genre : 2D, Adventure, Magic, Turn Based
Setting : Magic, School, Student, Gothic, European, Castle, Official Attire, Spell
'Turn based game sets in a medieval fantasy era in a Magic School. Where Indonesian folklores are being released from a book and this certain witch has to bring them back where they belong.'
Player can choose a variety of action when it's their turn to play, to use magic, items or defend
Player can use certain magic type to inflict more damage on the enemies weaknesses.
⭐ Holy
🖤 Darkness
🌍 Earth
🔥 Fire
🦾 Physical
When certain elements are inflicted to the enemies weakness, a critical will pop up. Enabling player to use extra move.
Player should choose wisely their extra move, wether to heal or to inflict more damage on the enemies.
PLEASE NOTE : Once extra move is spent, the next turn will be the enemy's turn. Be wise when using extra move
Assets Used :
UI Sounds :
https://opengameart.org/content/jrpg-style-ui-sounds
https://opengameart.org/content/handling-guns
https://opengameart.org/content/20-sword-sound-effects-attacks-and-clashes
https://opengameart.org/content/37-hitspunches
Music :
https://opengameart.org/content/battle-theme-a
https://opengameart.org/content/old-city-theme
https://opengameart.org/content/lost-in-the-meadows
Visual Effect :
https://assetstore.unity.com/packages/vfx/particles/cartoon-fx-remaster-free-109...
Status | Prototype |
Platforms | HTML5 |
Authors | Krakein, Yehuda Kristiawan, bihuntarik99 |
Genre | Strategy |
Tags | 2D, Pixel Art, Singleplayer, Turn-based, Turn-Based Combat |
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